Saturday, November 30, 2013

Video for Audio Project

Here is the recorded video file from the game Nexuix, with some of the original sounds replaced with my own sounds. Enjoy...

Sunday, November 24, 2013

Analyzing sound effects

Its almost time to show my project, but before that here is a preview of the sound for my project. It was found from freesound.org. It is the sound of an uzi that will be used in the project. uzi_fire.wav

Sunday, November 17, 2013

Analyzing the music from Nexuiz

Today I will be analyzing the song 'Broken Light' from Nexuiz, I got the song from extracting the sound from within the game itself (which is a pain if you have no idea how to do it at first). This song is the menu music, which means it is the first thing you hear when you boot up the game. The reason why it fits with the game, is that gives you the sense of an approaching battle around the horizon (even if you don't know why you're fighting...).

Here is the music in question....


Sunday, November 10, 2013

Analyzing Cutscenes


Today I'll be analyzing a cutscene from Final Fantasy 13. It is the famous racing scene late in the game where our heroes crash the ceremony to take down the villain. First I will analyse the sound from cutscene, the sounds from the game is composed of mix of Foley and field recordings. This being a Final Fantasy game, the dialog is superb even though it has some cheesy lines but that's due to translation from Japanese to English. The voice is great, you can definitely from the desperate struggle of their plight. The music from this game was composed in-house by Square themselves. The reason why I chose the cutscene was because to the action, and how well the scene was setup.

Sunday, November 3, 2013

Analyzing Developers: Bioware

File:BioWare logo.svg
Today I'm focusing on one of my favorite Developers of this console cycle, Bioware. The developers was founded on February 1995 by  Ray Muzyka, Greg Zeschuk, and Augustine Yip in Edmonton, Alberta, Canada. They are most known for the Baldur's Gate series, Dragon Age series, and the Mass Effect series. On October 11, 2007, however, it was announced that this new partnership (organized as VG Holding Corp) had been bought by EA Games BioWare therefore became a unit of EA, but retained its own branding. As of 2010, Bioware has eight hundred employees.