Saturday, November 30, 2013
Video for Audio Project
Here is the recorded video file from the game Nexuix, with some of the original sounds replaced with my own sounds. Enjoy...
Sunday, November 24, 2013
Analyzing sound effects
Its almost time to show my project, but before that here is a preview of the sound for my project. It was found from freesound.org. It is the sound of an uzi that will be used in the project. uzi_fire.wav
Sunday, November 17, 2013
Analyzing the music from Nexuiz
Today I will be analyzing the song 'Broken Light' from Nexuiz, I got the song from extracting the sound from within the game itself (which is a pain if you have no idea how to do it at first). This song is the menu music, which means it is the first thing you hear when you boot up the game. The reason why it fits with the game, is that gives you the sense of an approaching battle around the horizon (even if you don't know why you're fighting...).
Here is the music in question....
Here is the music in question....
Sunday, November 10, 2013
Analyzing Cutscenes
Sunday, November 3, 2013
Analyzing Developers: Bioware
Today I'm focusing on one of my favorite Developers of this console cycle, Bioware. The developers was founded on February 1995 by Ray Muzyka, Greg Zeschuk, and Augustine Yip in Edmonton, Alberta, Canada. They are most known for the Baldur's Gate series, Dragon Age series, and the Mass Effect series. On October 11, 2007, however, it was announced that this new partnership (organized as VG Holding Corp) had been bought by EA Games BioWare therefore became a unit of EA, but retained its own branding. As of 2010, Bioware has eight hundred employees.
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